3 on 3 rules:
Wenatchee Apple Blossom 3 on 3 Tournament Rules
Tournament Rules: Players may on only one team per bracket. The director of the tournament has the final say on any challenges of players, teams and/or referee calls. Good sportsmanship and respectable behavior will be expected from each team and all fans in attendance.
Checked Ball: The ball must be “checked” by an opposing player before it is put into play. The ball must be passed to begin play. In games consisting of players entering grades three (3) and four (4) the initial pass after the “check-in” may not be contested. However, the player receiving this initial pass must be behind the free-throw line extended.
Free Throw Shooting Distance: The distance for free throws will be 10 feet for brackets consisting of players entering grades 3 & 4. The distance will be 15 feet for all other brackets.
Stealing the Ball: Players in all age categories may steal the ball when being passed in from a dead ball situation except in grades 3 & 4. Grades 3 & 4 must allow the first pass to come in.
Fouls: In most brackets, the participating players will call their own fouls. Court monitors will call
fouls for grades 3-8. All called fouls on shot attempt’s will result in one free throw shot, except on successful field goals.
A change of possession will result regardless of whether the free throw shot is made or missed.
After a foul shot the ball will be placed into play from the back arc. Team fouls seven (7) and above will result in two free throws. If a player is fouled and makes the basket while the players team is in the bonus situation, the basket
Counts and one foul shot is awarded to the player. This applies regardless of whether it was a one point or two point basket. Players who are fouled and make a basket before the bonus situation simply receive the points for the basket and no foul shot is awarded.
Which Team Receives the Ball First: A coin toss prior to each game will determine which team gets the ball out of bounds first.
Length Of Game - ALL DIVISIONS : The target score for all game is twenty (20) points, meaning the first team to reach twenty (20) points within twenty-five (25) minutes of play is declared the winner. Play is stopped after twenty-five (25) minutes and the team which has the lead is declared the winner.
If the score is tied, overtime is played. A coin toss prior to overtime will determine which team gets the ball. In the overtime period the team which scores two (2) points first is declared the winner. The Twenty –five (25) minute clock is stopped during team time-outs and if the court monitor stops play for a player injury or other unusual circumstance. In all situations, the court monitor can declare a technical foul (see rule above- Technical Fouls) if the monitor determines that a team is intentionally stalling to run out the clock.
Jump Ball: In a jump ball situation, the ball will first go to the team which lost the opening coin toss, alternating possessions thereafter.
Keeping Score: All made baskets from inside the two point arc count as one point and made baskets from outside the two-point arc count as two points.
Time outs: Each team is awarded one (1) time-out per game. This includes overtime games.
Taking it back: The ball will be “taken back” on each change of possession, regardless of whether or not the shot was attempted. Failure to “take it back” results in loss of possession and any points just scored. “Taking it back” means bringing your whole body and the ball behind the arc at the top, not the sidelines.
Dunking: Dunking is not allowed at any time, including during warm-ups. Dunking will be construed as an unsportsmanlike act & will result in a technical foul,